Phaser 3 add text By default, a Scene creates a single Camera ready for you to use. Mar 27, 2016 · I made a variable that displays a number through game. this video expands the tutorial by adding Game Over text. The position of the Game Object automatically becomes relative to the position of the Jan 8, 2021 · Adding buttons in Phaser3 can be done a little bit differently than we used to do in Phaser 2, as we don't have a built in Button component. They also include lines, arcs and curves. In this case, BitmapText objects work by taking a texture file and an XML or JSON file that describes the font structure. existing(this);}// // preUpdate (time, delta) {}} scene. The Animation systen allows you to play a sequence of these Frames, one after the other, at a given frame rate. html Placing text in the center or middle of your Phaser 3 game screen is easily achieved with a couple of lines of code that utilise the size and position of your main scene camera. In reality, they are simple to make on our own. text(400, 300, 'Phaser 3\nText Crop\nHell Yeah!', { fontFamily: 'Arial Black', fontSize: 74, color: '#c51b7d', align: 'center' }). On its own, this class can't do much. 0. When you initially create a Graphics object it will be empty. /lib/phaser. Text A Text Game Object. Jun 14, 2021 · Subscribe to our Newsletter Tommy Leung from Ourcade writes: "Phaser doesn't come with native UI controls so you'll need a third-party solution for things like text input. May 31, 2018 · I have two texts on my interface, one used to start the game and the other one for some calibration. It will receive two arguments: text (the string to wrap), textObject (this Text instance). Jul 30, 2025 · This method is called automatically by Phaser when the Scene starts. This Jul 30, 2025 · Phaser. In this section we will cover the properties and methods that the base Game Object Add text-area-input object ¶ vartextAreaInput=scene. 7 create(){ 8 =. game. How do I load this into the game, then use it on a text object in my game? I haven't been able to find anything on using fonts in Phaser 3. Both lines of text are in the same GameObject noti_txt. Text objects work by creating their own internal hidden Canvas and then renders text to it using the standard Canvas fillText API. text : Space between text game object and action icon game object. this. During rendering for each letter of the text is rendered to the display, proportionally spaced out and aligned to match the font structure. Primitives include forms of geometry, such as Rectangles, Circles, and Polygons. It's even the editor this guide is being written in. 86 | 3. An Image is a light-weight Game Object useful for the display of static images in your game, such as logos, backgrounds, scenery or other non-animated elements. For changing size of this button images according to text size. In this tutorial we will build a game where the player is getting points every time he touches a yellow coin. Sublime Text This is the editor the Phaser team use for building the framework and all projects. actionBottom : Space around action icon game object. It is free, powerful, simple to use, and actively maintained. scene. text(, , ). TextStylewordWrapCallback wordWrapCallback: TextStyleWordWrapCallback, null Description: A custom function that will be responsible for wrapping the text. When using the setText method, or just setting a string in general, is there a way for the resulting string to have Nov 3, 2024 · The Phaser Mini-Degree is now available on Zenva Academy. This is what I tried first (the font name is truetypetest): this. Center just aligns single GameObjects. Is ther Aug 31, 2020 · Phaser 3 is a popular Javascript library for creating fun and interactive web-based games. You can move the camera around the world, and that in turn will influence which Game Objects are displayed, based on their world position. GameObjects. First you add image then add text. Next we need to phaser 3, javascript, timer, hud, add text. A comprehensive guide and tutorial to game development in JavaScript with Phaser. Dec 17, 2024 · Learn how to create a custom JavaScript game with Phaser 3, a powerful open-source framework for building 2D games. js (for example let player_speed = 300). We're a place where coders share ideas. If it has a preUpdate method, it will be added Jul 13, 2021 · To summarize, you need three steps in Phaser 3 to use custom fonts: Preload the custom font family through your HTML file Define a new font-face in CSS for the new font Reference the new font in Phaser Jul 30, 2025 · In Phaser 3 GLSL files are just plain Text files at the current moment in time. Learn using Phaser 3 game engine and build your first web game. Create a WebFontFile The code here will be in Modern JavaScript but you should be able to adapt it as necessary. The possib Tagged with node, javascript, phaser3, tutorial. GameObjects Sep 14, 2022 · I'm trying to create upgrades for my player. , italic, semibold). ttf file via CSS and definition of font-face. Sep 27, 2018 · With the removal of the . here is my current code: Jun 29, 2020 · Typewriter Effect for Text and BitmapText in Phaser 3 Create a typewriter effect for web font and bitmap text by Tommy Leung on June 29, 2020 6 minute read Desktop and Mobile HTML5 game framework. Subscribe to our Newsletter Tommy Leung from Ourcade writes: "Phaser doesn't come with native UI controls so you'll need a third-party solution for things like text input. The Phaser Text object is basically a mini internal Canvas, which uses fillText to render the text to (and then builds a texture from that), but fundamentally it means that if fillText can't handle it, Phaser. We then add the main camera world offset to half the main camera width to get the center X real world pixel coordinate. This shape supports Desktop and Mobile HTML5 game framework. textLeft, space. Feb 10, 2020 · Phaser doesn't come with buttons but making a basic one is easy. One issue with the basic button is that text can't be added to the button as a child. space. To draw to it you must first specify a line style or fill style (or both), draw shapes using paths, and finally fill or stroke them. Often I am I asked if you can use an Input Text Field in Phaser 3. For example BitmapText objects work by taking a texture file and an XML or JSON file that describes the font structure. Jul 30, 2025 · DOM Element Game Objects are a way to control and manipulate HTML Elements over the top of your game. A number : Height of this text-player game object. g. Jun 9, 2021 · I'm abit late to the party, but a different way can be, to create a new texture and draw/write the text onto it. Display. If you want to align both textlines, you could use the align property of the text GameObject, on creating it. When a Game Object is added to a Container, the Container becomes responsible for the rendering of it. Oct 23, 2021 · Zoom out camera while keeping text locked - Phaser 3 Asked 4 years, 1 month ago Modified 3 years, 11 months ago Viewed 2k times. Constructor new GameObjectFactory(scene) Parameters Jul 30, 2025 · The Text type allows to create Text objects. Feb 22, 2022 · Learn how to add borders in puzzle games using Phaser 3 with this step-by-step guide for game developers. Types. I had already placed an input element below the canvas for users to send chats to each other, but this needed much more space. js framework. I have class Enemy (extends Actor class). When these two things are Desktop and Mobile HTML5 game framework. However, you can also add assets to the Loader at any point in your game, not just from within the preload method. Group membership is non-exclusive. Jul 30, 2025 · This is the complete API documentation for Phaser 3. add. text( 0, 0, 'TESTING 123', style ); I tried the destroy() function, but I wasn't able to bring them back, plus I don't think it's necessary to destroy them if I simply want to hide & show them. How can I get access to the element that has been actually clicked? Here's my code for now. This two objects should be attached to Desktop and Mobile HTML5 game framework. A Container, as the name implies, can 'contain' other types of Game Object. What does this do? This tool lets you iterate quickly on text styles for web fonts used in a Phaser 3 game. A Game Object can belong to several groups, one group, or none. setFontFamily(). The first is known as the Audio Tag. 1st. Because it uses the Canvas API you can take advantage of all the features this offers, such as applying gradient fills to the text, or strokes The Game Object Factory is a Scene plugin that allows you to quickly create many common types of Game Objects and have them automatically registered with the Scene. The scale settings are set in the GameConfig. Desktop and Mobile HTML5 game framework. Introduction ¶ Drawing text on canvas, built-in game object of phaser. textRight : Space at left or right side of text game object. Jan 17, 2020 · In this article we go just short of making a plugin while still hooking into Phaser's asset management system so that fonts are preloaded before text is created. Jul 14, 2018 · Biggest Community of developers and publishers on HTML5 Game Devs and GameMonetize. Jul 30, 2025 · An Image Game Object. existing (gameObject) : Adds an existing Game Object to this Scene. In. Dynamic Bitmap Text objects are different from Static Bitmap Text in that they invoke a callback for each letter being rendered during the render Jul 30, 2025 · In Phaser 3, the only game object types that have children are the Container (Phaser. It gives you every single method, property, event, typedef, callback signature and more but without any context of their application. I believe it's the perfect framework to start making games. Swap to Phaser: 3. This is an HTML tag you can put on a web page that offers UI controls to play and pause/resume audio files. It then creates a texture from this canvas which is rendered to your game during the render pass. I've created another scene that contains the UI of the upgrades like so: upgrad Mar 19, 2015 · overlay_text = this. Phaser is designed to have a flat hierarchy so you can't add children like you might be used to in Flash, cocos2d, or other game frameworks. This texture contains each character arranged in a fixed structure. io/phaser3-docs/index. By default it will be removed from the Display List and instead added to the Containers own internal list. Visit the VS Code web site. Dec 5, 2018 · A tutorial on creating your own Text Button Game Object in Phaser 3. Text can't handle it either, and for some reason underlines aren't part of the Canvas API. js' export default class Game extends Phaser. Jul 30, 2025 · Phaser maintains a unified input system that works across all browsers and devices. com has a series of tutorials on creating UI: "About a month ago I needed to find a way to implement a Phaser 3 input text field. Buttons Aren’t Scary Buttons aren’t some Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. It's a good place to add all of your game assets to the Loader and you'll see this convention used heavily in our examples and third-party tutorials. https://photonstorm. It provides a quick and easy way for you to render this shape in your game without using a texture, while still taking advantage of being fully batched in WebGL. It should return the wrapped lines either as an array of lines or as a string with newline characters in place to indicate where Jul 30, 2025 · Phaser. text() in the create function but i want the text to update every time i press a button, since the variable changes. sampleText = this. Sprites can have input events and physics bodies. It allows customizing the color of the text, the shadows, the stroke, etc… You can create a Text object by dropping a Text built-in block on the scene. group(config); // var group = this. That's super basic, but it's also a great example to learn how Phaser works Feb 2, 2022 · Phaser. undefined : Height of this text-player game object will be set after invoked runWordWrap method. Inside constructor I create two objects - Arc and Text. It's a much more May 5, 2024 · 1 Creating an Ionic Vue + Phaser App 2 Building a Game with Phaser 3 Working with Scenes and Data in Phaser 4 Running a Phaser Game on Mobile Devices Apr 17, 2024 · I'm developing my first simple game using Phaser 3 framework. GameObject. json. I'm relatively new to phaser and tried understanding how to do this with containers but the examples seem to be broken. The assets/asset-pack. Game Objects made via this class are automatically added to the Scene and Update List unless you explicitly set the add property in the Desktop and Mobile HTML5 game framework. Mar 2, 2020 · Phaser doesn't come with native UI controls so you'll need a third-party solution for things like text input. const dull = this. GitHub Gist: instantly share code, notes, and snippets. draggable : Set true to drag top-most object. You can call this method from within your Scene's preload, along with any other files you wish to load: <p><a===>テキストの各パラメータ一覧と指定方法 | Phaserメモ | ONE NOTE</a></p> Jul 30, 2025 · A Guide to the Phaser Sprite Game ObjectA Sprite Game Object is used for the display of both static and animated images in your game. Phaser 3 tutorial. Jul 30, 2025 · A Container Game Object. Feb 12, 2019 · ScaleManager was added in Phaser 3. Aug 3, 2020 · How to Make a Menu with a Selection Cursor in Phaser 3 For menus in games that only support keyboard or gamepad input by Tommy Leung on August 3, 2020 8 minute read May 19, 2023 · For a game I'm making in Phaser, there are two things I'm concerned about. Groups themselves aren't displayable, and can't be positioned, rotated, scaled, or hidden. setFontSize(). 55 | 3. This was due to needing to put a form into a Phaser 3 virtual world project I was working on. Jul 30, 2025 · Phaser Game ObjectsAll Game Objects in Phaser extend from a base class called Phaser. 0 API Documentation Desktop and Mobile HTML5 game framework. Jul 30, 2025 · A Guide to Phaser AudioWeb Browsers offer the ability to play audio in two different ways. Jul 30, 2025 · A Guide to the Phaser Container Game ObjectA Container, as the name implies, can 'contain' other types of Game Object. Note: In order for the text to scale properly, use fontSize instead of font for the style: Desktop and Mobile HTML5 game framework. . github. Now, after adding text, check for height or width of that text object and change size of the button image according to the height and width of text. The second is known as the Web Audio API. First we declare a couple of constants to hold the screen center X and Y coordinates. By unified we mean that you don't have to worry about whether the user is on a desktop with a mouse, or a mobile device with touch input, or even a touch capable desktop. startText = this. actionTop, space. Jul 30, 2025 · Phaser. Jul 30, 2025 · Animations Animations The primary means of animation in Phaser is by using 'frame' based animations. text(16, 16, 'score: 0', { fontSize: '32px', fill: '#000' }); 16 x 16 is the coordinate to display the text at. What is the most efficient way to achieve this? Ideally, the layout should adapt to the container’s width. text(400, 300, 'START', { fill: 'white', fontFamily: CONST. You can treat it like any other Game Object in your game, such as tweening it, scaling it, or enabling it for input or physics. Feb 1, 2023 · Here a short working demo, showing the main idea: (I added a tween on showing the text, just for some flair. Jul 30, 2025 · Click the Import as image button and select Add To /assets/asset-pack. A Camera is a way to control which part of your Game World you are currently looking at. You can create a container by dropping a Container built-in block on the scene, or with the Create Jul 30, 2025 · The shadow effect is a visual technique used to create the illusion of depth and realism by adding darker, offset silhouettes or shapes beneath game objects, characters, or environments. Join our Developer community! Jun 19, 2020 · This is a series of posts that attempt to create more beginner friendly tutorials for phaser 3, inspired by Modular Game Worlds in Phaser 3. This is a JavaScript API that allows you to create and control audio files directly from your code. Make sure you’re using that version or higher. How you can add scoretext in your phaser 3 game and trick to change color to text display on your screen? #phaser3 #phaser3learning #phaser3tutorial #phaser3inhindi You are learning Phaser 3 on a Jul 30, 2025 · All of the code and assets for this example can be found in the Phaser 3 Examples repo. Text A Guide to the Phaser Text Game Object Text objects work by creating their own internal hidden Canvas and then renders text to it using the standard Canvas fillText API. Introduction ¶ Displays text with multi-color, font face, or font size with tags. You can create many different animations, which are all stored in the Animation Manager, and then any Game Object, in any Scene, can use them without duplicating lots of data and wasting memory. textAreaInput( {// x: 0,// y: 0,// anchor: undefined,// width: undefined,// height: undefined,// origin Desktop and Mobile HTML5 game framework. group(gameObjects, config); // Add game Jul 4, 2019 · PhaserGames. add. By not specifying which font we'll actually use the Phaser default, which is Courier. Jul 30, 2025 · CamerasPhaser has a built-in Camera system. You will also need an IDE or Text Editor for writing your Phaser is a popular JavaScript framework to build HTML5 games that run in the browser. The position of the Game Object automatically becomes relative to Jul 30, 2025 · A Graphics object is a way to draw primitive shapes to your game. The DOMString in the 4th argument sets the initial CSS style of the div and the final argument is the inner text. There is no built-in way to make an input field but with a little CSS and JavaScript we ca Feb 28, 2017 · Sadly not. And thats all there is to adding flashing or blinking text to your Phaser 3 game scene! If you found this article useful, why not read my other Phaser 3 game blog posts. Jun 10, 2020 · In the first part of this tutorial, William Clarkston shows us how to create a text input field for Phaser 3. { align: 'center' } (Or after creation with the property setStyle here a link to the documentation) Here the adapted Code: Aug 25, 2018 · I have a font in a fonts/ directory. In order for DOM Elements to display you have to enable them by adding the following to your game configuration object: Copy dom { createContainer: true } You must also have a parent container for Phaser. However, in the game the text renders blurry. This uses a local hidden Canvas object and renders the type into it. Sep 28, 2018 · Container With Sprite + Text - Centering Text By jpperlm, September 28, 2018 in Phaser 3 Apr 12, 2022 · I'm loading a . Container) and the Layer objects. As such, Sprites take a fraction longer to process and Jul 30, 2025 · Copy scoreText = this. The main difference between an Image and a Sprite is that you cannot animate an Image as they do not have the Animation component Jul 30, 2025 · The Game Object Creator is a Scene plugin that allows you to quickly create many common types of Game Objects and return them using a configuration object, rather than having to specify a limited set of parameters such as with the GameObjectFactory. Jul 30, 2025 · A Group is a way for you to create, manipulate, or recycle similar Game Objects. I set the width of the canvas text from a custom loaded font, but I cannot set it's style (e. js#L17 Updated on July 30, 2025, 3:14 PM UTC Phaser 3. Align. Sep 30, 2020 · so I want my phaser text to auto update every second, how do I do that? my scene where I want it import Phaser from '. Changes are made instantly without having to reload the browser. Text new Text (game, x, y, text [, style]) Create a new game object for displaying Text. BitmapText objects are less flexible than Text objects, in that they have less features such as shadows, fills and the ability to use Web Fonts Feb 14, 2019 · But you need to add (in create function) 3 images for 3 buttons. Oct 15, 2022 · I'm creating my first phaser 3 game. This is specified by the parent property in the game config. I tried out multiple Jul 30, 2025 · The Rectangle Shape is a Game Object that can be added to a Scene, Group or Container. rexUI. A Text Game Object. One could add a tween for hidding the text) The color of the text is only to show, that there 2 different Text-GameObjects being used. 16. (based on the official example) You "just" have to: create a graphics object create a text object create a renderTexture draw graphics and text onto the renderTexture delete the created objects now use the created new texture, when and as needed. The Text objects are created in code using the text factory. Dec 6, 2018 · A tutorial on creating a library of Text Styles for use in Phaser 3 games. It must always have at least one Camera, otherwise nothing Jul 30, 2025 · Phaser Phaser DeviceConf <static> DeviceConf Type: object Member of: Phaser Source: src/device/index. based on HTML fonts. fonts. We repeat Jul 30, 2025 · For example: Copy this. default, fon Sep 16, 2020 · Learn how to request user keyboard input in a Phaser 3. Learn to code and make impressive games with JavaScript and Phaser 3! Project Setup In order to run your Phaser game locally, you will need a web server for running your game. Currently I am simply giving the text the same x and y Jun 10, 2020 · In the first part of this tutorial, William Clarkston shows us how to create a text input field for Phaser 3. ⚠️ Do not enter passwords or personal information on this page. 'score: 0' is the default string to display and the object that follows contains a font size and fill color. There's a built-in color picker, Google Font search, and quick toggling of light vs dark backgrounds. We will use the Web Font Loader library along with Phaser's File class. Game Objects directly register themselves with the Factory and inject their own creation methods into the class. Feb 14, 2022 · I am trying to make a little menu bar, however I am struggling to place the text of the buttons centered within the rectangles of the buttons. But only the Container can be used to transform the children (in position, angle and scale). setStroke('#de77ae', 16); Jun 29, 2021 · I am using Phaser 3 to develop a browser game in a canvas with WebGL. Jul 6, 2018 · I have a font in a fonts/ directory. They can also be tweened, tinted, scrolled and animated. The main difference between a Sprite and an Image Game Object is that you cannot animate Images. If you don’t already have this setup, you can read how to do that here: Getting Start With Phaser. Could I accomplish my project’s <p><a===>テキストの各パラメータ一覧と指定方法 | Phaserメモ | ONE NOTE</a></p> The scoreText is set-up in the create function: scoreText = this. I'm trying to create a container in the shape of a circle with a text inside it. Also, using the type replacing dialog, you can convert a Bitmap Text (or any other object) into a Text object. Scene { constructo space. 87. Images can have input events and physics bodies, or be tweened, tinted or scrolled. TextTextWordWrap <static> TextWordWrap A Text Word Wrap configuration object as used by the Text Style configuration. Majority of TextStyle properties and options can be adjusted without flipping back and forth between code and documentation. Jul 3, 2018 · Phaser 2 had buttons but they aren’t built in to Phaser 3. ⚠️ This is a code demo posted by a web developer on CodePen. dom(x, y, 'div', 'background-color: lime; width: 220px; height: 100px; font: 48px Arial', 'Phaser'); The above code will insert a div element into the DOM Container at the given x/y coordinate. The following image is an example of a Bitmap Text texture file: Custom class ¶ Define class classMyTextextendsInputText{constructor(scene,x,y,width,height,config){super(scene,x,y,width,height,config){// scene. x game using simple JavaScript, CSS and HTML. 24 Bitmap Text A Guide to creating and using Bitmap Text in Phaser A Bitmap Text Game Object is created from a bitmap based texture file such as a PNG file. See examples and docs. It cannot render, for example, or be added to the display list. Jul 30, 2025 · Animations in Phaser 3 are global and no longer bound to a specific Game Object. text(posX, posY, "Text", { font: "12px Arial",fill: 'black' }) Because when I render this font in 12 px it appears to be extremely small compared to a the same options given in regular css Am I missing something? Does it scale down according to the canvas size? Text The Text type allows to create `Text objects`_ based on HTML fonts. setOrigin(); 9 } 10 Oct 28, 2021 · I want to make sure that this is the proper way to set fontSize for a text in phaser 3 this. Apr 19, 2025 · I want to combine text and an image in Phaser 3 and place them inside a container. I have the player stats in game. addChild functionality i'm confused how to add text to a sprite. Because there is quite a lot of code I'm only going to cover the parts that are directly related to moving Scenes, but it's well worth digging through the files to get some ideas for other aspects of how Phaser 3 works. If the Game Object renders, it will be added to the Display List. What it does do is provide all of the building blocks and core functionality that Game Objects need. name : Set name of this game object. json file is a Phaser configuration file that contains all the files you can load into a game. Sublime should be considered as an extremely powerful text editor rather than an IDE. In this tutorial we’ll break down what it means for something to be a button and how to make one in Phaser-land. As mentioned previously, Phaser maintains a Texture class, which contains as many Frames as may exist on that Texture. It then makes a texture from this for rendering to the view. In this article, we show how you can use the RexUI TextEdit plugin to get text input from the player. Learn more about working with parent objects in the Scene Editor. Add group object Copy var group = this. Class: Text Phaser.